And Yet It Moves
An action/puzzle/platformer. Your goal is simply to make it through each level. There's no story, no plot. Just good ol' platformer action. The twist is you can rotate the environment 90 degrees in any direction at any time. It's a great gimmick that forms a simple little game.
The art style is so basic it's almost lazy, but the studio succeeds in turning it into a style. The music is minimal, which is appropriate. Actually, they just didn't have a music guy on the team, but that's ok because again it doesn't come across as cheap. It's a style. The studio took what they had and did the best they could with it, and the result is a very charming and challenging experience.